publications
2024
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Collaborating with my Doppelganger: The Effects of Self-similar Appearance and Voice of a Virtual Character during a Jigsaw Puzzle Co-solving TaskProceedings of the ACM on Computer Graphics and Interactive Techniques (Proc. of ACM SIGGRAPH I3D 2024), 2024
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Recognizing and Relating to the Race/Ethnicity and Gender of Animated Pedagogical AgentsJournal of Educational Computing Research, 2024
2023
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Animated Pedagogical Agents Performing Affective Gestures Extracted from the GEMEP Dataset: Can People Recognize Their Emotions?In International Conference on ArtsIT, Interactivity and Game Creation, 2023
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Mixed Reality: A Tool for Investigating the Complex Design and Mechanisms of a Mechanically Actuated Digital PumpIn Actuators, 2023
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Exploring the Appearance and Voice Mismatch of Virtual CharactersIEEE International Symposium on Mixed and Augmented Reality, 2023
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Effects of Body Type and Voice Pitch on Perceived Audio-Visual Correspondence and Believability of Virtual CharactersACM Symposium on Applied Perception, 2023
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Design Validation of a Mechanically Actuated Digital Pump Using Mixed Reality TechnologyInternational Conference on Fluid Power, 2023
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Establishing Design Computing and Extended Reality Facilities for Remote Virtual Reality TrainingIEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
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Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual EnvironmentACM Transactions on Interactive Intelligent Systems, 2023
2022
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A Mixed Reality Platform for Collaborative Technical Assembly TrainingACM Symposium on Virtual Reality Software and Technology, 2022
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Synthesizing Shared Space Virtual Reality Fire Evacuation Training DrillsIEEE International Symposium on Mixed and Augmented Reality (Adjunct), 2022
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Procedural Game Level Design to Trigger Spatial ExplorationInternational Conference on the Foundations of Digital Games (PCG Workshop), 2022