Minsoo Choi, Ph.D.
Assistant Professor at Oklahoma State University

Room --- in MSCS Building
Oklahoma State University
401, Stillwater, OK 74075
I am an Assistant Professor in the Department of Computer Science at Oklahoma State University. My research centers on extended reality, intelligent agents, human-computer interaction, computer game design, and character animation. My research on human-computer interaction involves intelligent virtual characters collaborating with humans in tasks such as solving puzzles and examining character attributes, including behavior, personality, and appearance, to understand their influence on user experience. This work has been published in journals, including ACM Transactions on Interactive Intelligent Systems and ACM Transactions on Applied Perception, and presented at leading conferences, such as ACM SIGGRAPH Motion, Interaction, and Games. I hold a Ph.D. from Purdue University in the Department of Computer Graphics Technology, a M.S. and a B.Eng. in Computer Engineering from Hongik University, South Korea. I have received the Best Paper Award from ACM Transactions on Interactive Intelligent Systems (2023). Outside of the office, I enjoy working out at the gym. Now I am looking for Ph.D. students who are interested in extended reality, human-agent interaction and computer games. Please reach out to me.
News
Apr 17, 2025 | Successfully defended the dissertation titled “Exploring Collaboration with an Intelligent Virtual Agent.” |
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Dec 11, 2024 | Passed the dissertation proposal. |
Aug 23, 2024 | Received the Best Paper Award from ACM Transactions on Interactive Intelligent Systems! |
Nov 20, 2023 | Passed the preliminary examination. |
May 25, 2023 | Created a personal website. I will post research updates here. |
Services
Journal Refereeing | ACM TOG (2025), IEEE Access (2025) |
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Conference Refereeing | ISMAR (2025), IEEE VR (2023, 2022), ACM CHI PLAY (2022), ACM IMX (2025, 2024, 2023) |
Conference Committee | CASA (2025) |
Teaching
Fall 2025 | Comming Soon |
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Publications
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Role of Race and Gender of Pedagogical Agents in Multimedia LearningJournal of Educational Computing Research, 2025
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Perceptions of AI in Animation Production2025 International Conference on Artificial Intelligence in Music, Sound, Art and Design, 2025
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Game Level Design to Evoke Spatial Exploration: The Influence of a Secondary TaskCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
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The Effect of Dynamic Facial Asymmetries on the Perceived Believability, Appeal, and Naturalness of Animated AgentsACM Symposium on Applied Perception, 2024
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Collaborating with my Doppelganger: The Effects of Self-similar Appearance and Voice of a Virtual Character during a Jigsaw Puzzle Co-solving TaskProceedings of the ACM on Computer Graphics and Interactive Techniques, 2024
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Recognizing and Relating to the Race/Ethnicity and Gender of Animated Pedagogical AgentsJournal of Educational Computing Research, 2024
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Animated Pedagogical Agents Performing Affective Gestures Extracted from the GEMEP Dataset: Can People Recognize Their Emotions?International Conference on ArtsIT, Interactivity and Game Creation, 2023
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Mixed Reality: A Tool for Investigating the Complex Design and Mechanisms of a Mechanically Actuated Digital PumpIn Actuators, 2023
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Establishing Design Computing and Extended Reality Facilities for Remote Virtual Reality TrainingIEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
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Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual EnvironmentACM Transactions on Interactive Intelligent Systems, 2023
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A Mixed Reality Platform for Collaborative Technical Assembly TrainingACM Symposium on Virtual Reality Software and Technology, 2022
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Procedural Game Level Design to Trigger Spatial ExplorationInternational Conference on the Foundations of Digital Games (PCG Workshop), 2022